Document Type : Primary Research paper
Department of Social Work, Nanjil Catholic College of Arts and Science, Kaliyakkavilai, Tamilnadu-629 153, India.
Assistant Professor, Department of social work, Kalasalingam Academy of Research and Education, Krishnankoil - 626126, Tamil Nadu, India.
Background:The novel Coronavirus 2019 (COVID-19) pandemic has changed the daily routine life all over the world. India is devastating the second Wave of COVID-19.To combat, the government of India followed many public health measures such as quarantine, lockdown protocols, social distancing, promoting healthy lifestyles and self-isolation policies etc. As a consequence, the measures have led to occupational and educational disruption and psychological distress among the youth. Objectives: The study aims to explore the digital gaming behavior and its association during lockdown period of COVID-19 among the college students. Methods: Data collect randomly from the college students who they enrolledin various Arts colleges of Kanyakumari District, Tamilnadu. A total of 80 students constitute as samples. They contacted through Email or College Whatsapp group and requested to share the details. Results: the result will analyse their increasing and decreasing digital gaming behavior during the lockdown pandemic situation and also explore the association of components such as hours of gaming per day, changing daily routine, psychological problems with the lockdown period of COVID-19. Conclusion: Even though students may think digital gaming can be healthy way to relieve from stress and changing mood especially during lockdown but excessive engagement in digital gaming leads to developing unhealthy daily routine.